Chilkat iOS Objective-C / Swift / C / C++ Library Downloads

v9.5.0.82 26-Feb-2020sha256: ba68c634148b1a6d1b6ab4b2329dcadd976ca29c705b339ea2348239008d282e
Chilkat Objective-C, Swift, C, anc C++ Libraries for iOS

v9.5.0.82 26-Feb-2020sha256: 0bf6e2801ee0accf6d80be8bbdc46f5a3e6e148bd6a9c5b1f9a2e3c6a0904053
Chilkat Objective-C, Swift, C, and C++ Libraries for iOS with "iPad Apps for Mac" option (Project Catalyst)

v9.5.0.82 26-Feb-2020sha256: 287fb2e3e3e09478dcf37da3b359e8b54afb60642b0e369d01c138010c17d265
Chilkat Objective-C, Swift, C, anc C++ Libraries for watchOS

v9.5.0.82 26-Feb-2020sha256: 9a774f6b6ba68d90d870ca4c5371da5c50d461c13d3fbb30a92908dd863ea93f
Chilkat Objective-C, Swift, C, and C++ Libraries for tvOS

Install Instructions

  1. Download and unzip to any directory. The unzipped directory structure is shown here:
  2. Chilkat provides static libs for each architecture slice: i386, x86_64 (for the simulator), armv7, armv7s, arm64, and armv6 (for older versions of iOS).
  3. The Objective-C headers are contained in the "include" directory.
  4. The C/C++ class headers are contained in the "cpp_include" directory.
  5. Building an iOS Universal Chilkat Static Library. A bash shell script (makeUniversalLib.sh) is provided to create a universal static library from the individual slices:
  6. Note:Make sure that Apple's SDK libtool is used because increasingly the PATH environment variable might be such that a different libtool is used by default (from brew, ports, etc)

    Important: For iOS 9.0 and watchOS 2.0 and above, do NOT create universal libs that mix simulator and device builds. Instead, create one universal lib for device architectures, and one for simulator architectures. See xcode 7 MakeUniversal lib fails with recommended script

    #!/bin/bash -ev
    cd lib
    /usr/bin/libtool -static i386/libchilkatIos.a 
        x86_64/libchilkatIos.a 
        armv7s/libchilkatIos.a 
        armv7/libchilkatIos.a 
        arm64/libchilkatIos.a 
        -o libchilkatIos.a
    cd ..
    You may modify the makeUniversalLib.sh script so that it only includes the slices that are needed.
    Your application should then link with the universal libchilkatIos.a that is created by this libtool command.
    
  7. See these Important Notes for Compiling and Linking iOS Objective-C Programs
  8. See these Important Notes for Compiling and Linking iOS Swift Programs
  9. Also see: XCode How to Link with a Static Library

The downloads on this page are the full-version Chilkat product downloads.
Chilkat libraries are fully functional for 30-day evaluations.

Release Notes

The release notes are available here on the Chilkat blog.

Installing, Linking, etc.

The Chilkat iOS Objective-C libraries are distributed as a .zip archive containing device and simulator libraries (.a) and headers (.h).

IMPORTANT: Installation, Linking, and other notes are posted here: Chilkat iOS Install Notes