Chilkat macOS Objective-C Library — Downloads

A native static library for macOS, usable from Objective-C and Swift (via a bridging header). The download is the full-version product download — fully functional for a 30-day evaluation.

Jump to: Download What's in the download Universal static library Install Compiling & linking

Download

v11.5.0 01-Jun-2026sha256: 540e3e084bf2e1cb5d2c6d7e856b76ded7626db3a0c4f5228893fb86000c7df7
Chilkat Universal Objective-C Library for MacOS


What's in the download

The download is a .zip archive. Unzip it to any directory — there is no installer. The layout is:

chilkat-macosx-universal-objc/
├─ lib/
│   └─ libchilkatObjc.a    universal static library (arm64 + x86_64)
├─ include/             Objective-C headers (Cko*.h)
├─ license.pdf
├─ pcre2-license.pdf
└─ quickjs-license.pdf
  • lib/libchilkatObjc.a — the Chilkat static library. It is already a universal binary, so there are no architecture slices to combine.
  • include/ — the Objective-C interface (classes prefixed Cko, e.g. CkoJsonObject). Swift code uses these through a bridging header.

Universal static library

libchilkatObjc.a contains both architecture slices, so a single library links and runs natively on Apple Silicon and Intel Macs — nothing to build or combine:

SliceRuns on
arm64Apple Silicon Macs (M-series)
x86_64Intel Macs

Install instructions

  1. Unzip the download

    Extract the archive to any directory. There is no “install”.

  2. Add the header search path

    Add the include directory to Header Search Paths in your Xcode project. (For Swift, also import the Cko* headers you use in your bridging header.)

  3. Link the library

    In Build Phases → Link Binary With Libraries, click +, then Add Other…, and select libchilkatObjc.a.

  4. Add the required linker flags and frameworks

    See the compiling & linking guide below for the exact Other Linker Flags and system frameworks to add.


Compiling & linking

For the required linker flags, system frameworks, and notes for both Objective-C and Swift, see:

Important Notes for Compiling and Linking macOS Objective-C / Swift Programs

Resources